![]() ![]() The game ends once one player succeeds in bringing the other player's life total down to 0. Spectromancer allows only random decks, astral masters allow random or customized decks at players discretion, so, all other being equal, astral masters are better. Playing a card does not cause it to become "used" there is no concept of a hand or a discard pile. Each turn, the player gains one mana in each element, and may play a single card. (The four classical elements, plus a fifth element of the player's choice.) These cards vary in mana cost and function. ![]() Instead, at the beginning of each duel, each player is randomly given twenty cards, four from each of five elements. Unlike most collectible card games, players do not construct a deck before the game starts. In the single-player campaign, the player traverses a mythical world collecting various cards to use in duels. Spectromancer's gameplay revolves around a playing-card dynamic. ![]() The game was developed by Magic: The Gathering creator Richard Garfield, Alexey Stankevich (creator of Astral Tournament and Astral Masters) and Skaff Elias. Spectromancer is a computer game developed by Apus Software and Three Donkeys LLC. In April of 2006, Astral Tournament II went into preproduction and in June, Richard Garfield and Skaff Elias from Three Donkeys joined the project and the expanded game has evolved into Spectromancer.Jump to: navigation, search SpectromancerĪlexey Stankevich Richard Garfield Skaff EliasĨ00MHz CPU, 128 Mb RAM, DirectX 8 or higher, Windows 98/ME/2000/XP/Vista The popular Astral Tournament, a turn-based online strategy card game, released by Alexey Stankevich’s Apus Software in 2002, was embraced by players worldwide and received favorable reviews at game sites and game magazines. Spectromancer Plot: Open your mind and discover your power as you explore the world of Spectromancer A turn-based online fantasy card game, co-designed by Magic: The Gathering's Richard Garfield and Alexey Stankevich, creator of Astral Tournament and Astral Masters, Spectromancer allows players to participate in a magical. The team behind Spectromancer are Alexey Stankevich, creator of Astral Tournament and Astral Masters, along with game design luminaries Richard Garfield (Magic: The Gathering, Vampire: The Eternal Struggle, Star Wars Trading Card Game, RoboRally) and Skaff Elias (Magic: The Gathering Ice Age, Harry Potter Trading Card Game). There are six mage types in the game: Clerics use Holy power Mechanicians use Mechanics Necromancers use Death Chaosmasters use Chaos Dominators uses Control and Illusionists use Illusions. Each mage uses five magical elements during a duel – Fire, Water, Air and Earth, plus a fifth related to the specific mage type. In Spectromancer, an online fantasy card game, players participate in a magical duel against other mages by strategically summoning creatures and casting spells. This S-Tier tournament is a Riot-sponsored event which took place from May 24 to featuring 10 teams competing over a total prize pool of 600,000 USD. A Fantasy Card game with majestic game-play. VCT 2021: Stage 2 Masters - Reykjavík is an offline Icelandic tournament organized by Riot Games. ![]()
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